Presentation of innovative projects funded through the Qwest Foundation Innovation Grants and the Enhanced Education Through Technology Grants. Update on timelines and process for accessing Qwest, EETT and other grants for technology innovation. Discussion will include the future of EETT. Funding Sources Link http://www.nde.state.us/TECHCEN/QwestGrants.htmhttp://www.nde.state.ne.us/TECHCEN/QwestGrants.htm Breakout Session 12:45-1:45 To Be or Not to Be a Good Digital Citizen
NETA 2008 Here they are: my NETA notes and links!!! http://twitter.com/hokanson April 24, 2008 Will Richardson (Keynote) http://mysteries.los.org Media Awareness site also has items for older kids good for K-2 forK-2 too! Second set of missions are geared more to 3-8
Welcome! This is an extension of H I T - Hokanson's Instructional Technology Training Resources Digital Citizenship Digital Storytelling with PowerPoint Computer Basics iPod Basic Training Blogs, Wikis, and RSS Digital Citizenship Conference Information and Notes NETA 2008
forms of technology at home, at school, or when socializing? Let’s talk about what it takes to be or not to be a good digital citizen. Digital Citizenship (See Handout) Citizenship Get rid of the annoyance part and teach and model etiquette Teach appropriate ways to use tech
forms of technology at home, at school, or when socializing? Let’s talk about what it takes to be or not to be a good digital citizen. Digital Citizenship (See Handout) Citizenship Get rid of the annoyance part and teach and model etiquette Teach appropriate ways to use tech
Digital Citizenship (See Handout) Get rid of the annoyance part and teach and model etiquette Teach inappropriate appropriate ways to use tech Privacy fears Teach the use of the tools (For entertainment or for Education, to ban or not to ban) Digi Citizenship: How we behave - the norms of behavior with regard to technology use How: create awareness, applicable, importance in everyday life, break down topics so areas can be understood 9 Areas Themes http://coe.k-state.edu/digitalcitizenship 3 Categories: 1. Digital Access
Digi Citizenship: How we behave - the norms of behavior with regard to technology use How: create awareness, applicable, importance in everyday life, break down topics so areas can be understood 9 Areas Themes http://coe.k-state.edu/digitalcitizenship 3 Categories: 1. Digital Access
Digital Citizenship To Be or Not to Be a Good Digital Citizen We’ve taught students about being good citizens in society, but what about their use of technology. What is acceptable and non-acceptable behavior when using the Internet, cell phones, or other forms of technology at home, at school, or when socializing? Let’s talk about what it takes to be or not to be a good digital citizen. Digital Citizenship (See Handout) Get rid of the annoyance part and teach and model etiquette Teach appropriate ways to use tech Privacy fears Teach the use of the tools (For entertainment or for Education, to ban or not to ban) Use the tools and embed them in the curriculum and teaching Why do adults avoid using digital tools? Lack of experience Character; What you do when no one is watching. Digi Citizenship: How we behave - the norms of behavior with regard to technology use How: create awareness, applicable, importance in everyday life, break down topics so areas can be understood 9 Areas http://coe.k-state.edu/digitalcitizenship 3 Categories: 1. Digital Access 2. Digital Communication (Synchronous two-way communication; Asynchronous- blogs, wikis, social networking) 3. Digital Literacy Digital Security and Safety: protect self, network, and equipment Netiquette Digital Rights and Responsibilities Student Life Outside the School: digital law - accountability, digital health and wellness, commerce The Golden Rule!!! Operation Safe Surf http://mysteries.los.org Media Awareness site also has items for older kids Surf Well Island good for K-2 too! Second set of missions are geared more to 3-8 iSafe Resources http://www.isafe.org/ Internet Safety The following article is from the PTA web site: Internet Safety
"The Center for Interactive Learning and Collaboration (CILC) supports and advances education through videoconferencing and other collaborative technologies. A nonprofit, CILC offers access to quality professional development and student educational content, as well as consulting and technical assistance. This helps schools leverage technology to improve educational outcomes, while saving time and money." http://www.ecoach.com IVC contnet content Polycom http://www.jingproject.com "The concept of Jing is the always-ready program that instantly captures and shares images and video…from your computer to anywhere."
http://www.apple.com/itunes http://audacity.sourceforge.net/ MemeoriesMemories on the Web http://www.codejam.com/slideshow/mow.htm http://www.pageflakes.com iGoogle http://www.google.com/ig